> For the complete documentation index, see [llms.txt](https://wp.battlesnap.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wp.battlesnap.xyz/dictionary.md).

# Dictionary

* **You:** The player.
* **Opponent:** The opposing player.
* **Card:** A card in hand.
* **Token:** A card that has been converted into a token after being placed on the field.
* **Turn:** The player's turn, which consists of various phases.
* **Phase:** Different stages within a single turn.
* **Battle:** The calculation of attack power, nodes, skills, etc., between two cards in the same lane.
* **Lane:** The slot for placing cards.
* **Rune:** An item that provides special abilities to the player, equipped before playing.
* **Card Color:** The color of the card.
* **Skill:** The ability of the card.
* **Gem:** The energy required to use most card skills.
* **Node:** Slots for placing swords/shields on a card, divided into four slots.
* **Sword:** A symbol indicating that the card can attack an opponent using this node.
* **Shield:** A symbol indicating that the card can block an opponent's attack using this node.
* **Attack Power:** The value subtracted from the opponent's health if the card's attack is successful.
* **Hero Health:** The value that decreases when taking damage or due to certain abilities. If this value reaches zero, the player loses the game.
* **Health Gauge:** The health bar divided into three segments. Reducing an opponent's health gauge in your turn grants a "Breakpoint."
* **Breakpoint (Bonus Play):** An extra phase where you can place another card to continue the battle within the same turn.
